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Game Creation Station Recommends Legionwood – Tale of Two Swords

One of the big draws to working in the Hobbyist game creation field is the fact there are so many games available to play.  This is also one of the big drawbacks.  The amount of relatively easy to use game creation tools on the market leads to a flood of content that varies from bad to excellent.  However, it can be hard to figure out which products should be played and which should be avoided without trying them all out. Game Creation Station Recommends is here to show off some of the great products that can come out of the hobbyist community.

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Legionwood Start Screen

The first thing to realize about GCS Recommends is that this is more of a “Hey Play this!” type of article than a full review.  We want to show off games that are high quality and deserve some of your precious time.  Jessica talked about Zelda: the Flow of Time Remastered in our first GCS Recommends article and today I want to talk about Legionwood: A Tale of Two Swords.

I am recommending Legionwood because it is a pretty good game that shows off what the RPG Maker tool set can accomplish.  I wouldn’t say it’s a perfect game, but it’s hard to say no to the low price of free.    What should you expect when starting up Legionwood?  This game is basically a love letter to 16-bit era RPGs.  This is especially true since the RPG Maker series excels in that tone and aesthetic. This game actually goes well above the run-of-the-mill RPG Maker products and delivers an engaging story and good combat.


Legionwood starts like a number of classic Japanese influenced RPGs After watching a long intro and naming the main characters, the player character awakes to find another talking to him.  It seems the character has overslept a little, although this day is a very important day.  There are hints of a mysterious past as the duo gets a basket and heads off to the market.  Nothing goes as planned and the two are soon involved in a world spanning plot.  The game really starts after the market, as the two end-up heading to another town to watch a celebration.  The duo is soon joined by others to create a full party as the epic journey continues.

As the screenshots show, I am not that far into the game. However, Legionwood has already impressed me with the old-school difficulty and a plot that leaves just enough breadcrumbs to make me want to continue.  The art is very old school with all the characters sporting super deformed bodies, anime style heads popping up in conversations and battles taking place from the front.  The art is very colorful and full of life.  This game eschews the gritty realism of so many modern games and goes full on with vibrancy inherent to many classic JRPGs.


On a down note, I’ve already noticed a few typos, spelling and grammar mistakes in the text of the game. This bothers me because the game has been out for so long and patched, yet these mistakes still remain.   The dialogue is also a mixed bag. There are some very good lines of dialogue while others just come off sounding a bit rough or silly.  Many remind me of sentences translated into English from other languages through a tool like Google translate.  The difficulty also spikes rather quickly and it takes some grinding to even get past the first small area.

However, those nitpicks aside, this is a great showcase for what the RPG Maker can accomplish. Legionwood is fun and engaging and I find it easy to go back and play.  It may be a tad difficult, especially compared to many modern games, but that makes me want to play it all the more.  Go ahead and grab a copy of this game over at the RPG Maker website.  (Click on this link or the Legionwood logo at the top of the article.)  Legionwood has the great price of free and even has a full on pay-to-play sequel if more adventures in the Legionwood world are wanted.

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Warren C. Bennett

Warren C. Bennett

Gaming is one part of his life and writing is another. Warren has been doing both since Atari was king and computer games came on multiple floppy disks.