19 Feb 2017

Ananias: Well Constructed Middle-Ground Roguelike

Ananias by Slashware Interactive is a good middle-ground Roguelike with an excellent User Interface. While it’s not incorrect to call it a simplified Dungeon Crawl Stone Soup, it also isn’t simplified at the cost of fun or depth. Ananias is extremely accessible and quick to get started with an interface that is

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13 Dec 2016

Why I’m not interested in Final Fantasy 15

I stopped playing Final Fantasy games after I finished 10. FF10 was a fantastic, amazing game. It was terrific in many ways. Final Fantasy 10-2 disinterested me with its aspect of riffing off of 10. I heard it was very good and it was very well received. But on the

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05 Oct 2016

Returning to Battle Brothers

I’ve been forcing game play with some indie games I’ve collected in the past to re-evaluate my interest in them. Battle Brothers is on deck. This open-world, turn-based tactics game has been in Early Access on Steam for a long time, but through my notifications I’m told it’s always being

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21 Aug 2016

How To Be A Dick In Ancient Greece

Okhlos is an angry-mob simulator taking queues from fast-paced brawlers and old-school troop management games to deliver a stylish arcade experience without commitment. I honestly struggled with which direction to take when speaking about Okhlos. The game is ripe for mirroring current events and political ramblings, but I decided not

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15 Jun 2016

Playing Habits In The Face Of Retro Remakes and Endless Indies

Long ago now I fully submerged myself in the world of Indie gaming, but I didn’t forget the larger gaming cosmos. My go-to daily source for gaming is indie, while I flirt with classics and major titles that strike my fancy. Does this sound like you? When I ate, slept

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12 Jun 2016

Zero Friction stands for

This update post is my attempt to convey what ZF is, why you’d want to add us to your daily reading schedule and hopefully make sense. I’m very passionate about Zero Friction. It’s my baby that I want to see grow up and become a success. Little ZF doesn’t have

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07 Jun 2016

Syberia 3 Is Being Made 10 Years After 2

Syberia 3 is actually being made after ten years. These were among the few Point & Click adventure games that I took a liking to. Syberia 1 and 2 are devoid of monsters and fighting, but surprisingly rich with complex characters, intriguing puzzles and deep story plots. It’s a high-caliber

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24 May 2016

Duskers Asks You To Isolate Yourself In Its Dead Universe

Duskers utilizes slow, methodical exploration with sudden moments of poignant anxiety. Your alone in a seemingly dead universe, bouncing from one derelict spaceship to the next. You have limited supplies and limited fuel pushing you to explore dead ships with malfunctioning drones to find anything useful and discover why the

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22 May 2016

Aurora Dusk:Steam Age takes on the “Everything” game

Aurora Dusk:Steam Age by Sylvain Harlaut oddly-enough reminds me of Distant Worlds:Universe. No. Aurora Dusk isn’t a space game. It isn’t even a 4x game, but AD and Distant World’s share that realm of gaming where players have a great deal of settings to adjust the flavor of how their

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18 May 2016

Salt and Sanctuary: The Knee-Jerk Reaction

Aesthetically Salt and Sanctuary is moving a hand-drawn, paper cut-out through a 2-Dimensional, side-scrolling world made out of paper cut-outs with foreground and back-drops that statically move by as you explore. It’s a moody and dark, Emo Southpark. Gameplay immediately feels like level design and enemy placement were taken into

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