15 Sep 2016

“Windows Movie Maker” to be Discontinued??

On a recent visit to Microsoft’s website in order to download the latest “Windows Essentials” package (for Movie Maker, which I still use for simple things) gave me a bit of a surprise: Windows Essentials 2012 will no longer be supported after January 10, 2017. By extension, this means that

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12 Sep 2016

Bring Your Worlds to Life with “Inkarnate!”

Until this past weekend I had no idea what Inkarnate was, but out of sheer luck while searching for a specific map of Hyrule I happened to stumble upon it. I wish I had actually found this application some time ago because it would have been really helpful. A while back I

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10 Sep 2016

“Behind the Curtain” — Sept. 2016 CB&MR Article!

It’s time for my monthly article over at Comic Book & Movie Reviews, and this month I talk about something I think deserves a lot of discussion: the processes involved with producing high-quality articles and media that most people never think about. Here’s a hint: a 30-minute YouTube video takes far

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31 Aug 2016

“Zelda: A Link to the Past” Brings Fond Memories

It should be no surprise that the Zelda franchise was one of my absolute favorites growing up. When I first got my hands on The Legend of Zelda: A Link to the Past one fine Christmas morning, I could hardly wait to run downstairs (the game consoles were plugged in to a

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90%
26 Aug 2016

Review: HyperX Cloud Core Headset

Back in March 2016 I picked up a Razer Kraken USB headset to replace my dying Logitech G930 (a nice wireless set that had 7.1 surround support) and was quite happy with it. Recently, though, the Kraken started having issues with the surround sound feature dropping in and out and

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22 Aug 2016

RX 490 — Polaris, Vega, and More!

There’s been a lot of talk for a while now about what the flagship card in AMD’s RX 400-series of cards could be. In their previous series, the 90 and 90X style cards were typically the enthusiast grade within the series, but AMD has previously stated that the RX 480

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11 Aug 2016

Cartography of “Zelda: Breath of the Wild”

When it comes to Zelda games, cartography has always been one of the biggest mysteries. With each iteration that releases, fans try to take the map and compare it to other versions, overlaying them and trying to see how they fit together. In some instances, the maps are very similar

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05 Aug 2016

“Entering the Zelda Sandbox” — August at CB&MR!

This month over at Comic Book & Movie Reviews, I wrote what I hope is a detailed and insightful piece on the Legend of Zelda series and what the series contributed to the whole “sandbox” genre of games. The Legend of Zelda: Breath of the Wild is in no small part to thank for

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31 Jul 2016

Tech Talk: Blame it on The (Input) Lag!

“Nooooo! The game totally lagged out on me!!” Does that sound familiar? Have you ever found yourself justifying a fresh loss in a hectic multiplayer game on “lag?” Back in the day, console games used to “lag out” when there was far too much going on at once and it was putting

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14 Jun 2016

The World of Incremental Upgrades (XBOX Scorpio, etc.)

So, I realize that this topic is a bit outside of the scope of this site normally, but bear with me as I do think y’all may find it interesting! The recent announcements about the XBOX One S and the “Project Scorpio” at this year’s E3 made me start reflecting

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