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27 May 2015

“Whatever Happened to Dr. Cain?” (Canon Question Video!!)

A recent Canon Questions article I wrote where I shared my theories on what might have happened between the classic Mega Man series and the Mega Man X series really got me thinking about the character of Dr. Cain. When I shared some thoughts on Dr. Cain with my good

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25 May 2015

Canon Question: What Happened Between Mega Man & MMX?

I recently came across a video on YouTube (one of many, in fact) where the producer was discussing his ideas on what happened between the classic Mega Man series (early-21st century) and the start of the Mega Man X series (early-22nd century). His theory was a bit out there and

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24 May 2015

Relax to some “Zelda: Sword of Moria” Designing!

By now, you are most likely not a stranger to my Zelda fan-game, Zelda: Sword of Moria, but today I wanted to do something different for you. My good friend Greg (who manages the fantastic site Destroy All Fanboys!) has mentioned to me that it might be fun to do

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22 May 2015

“Technobabylon” — The First 45!

As a companion video to my recent review of Technobabylon, I recorded the first 45 minutes or so of the game to give you all a taste of what you can expect. All-in-all, I still stand firm with what I said in the review: if you like a good cinematic

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21 May 2015

Mercenary Kings – Old school in a modern era (PlayStation 4)

I have to admit that I’ve been intrigued with Mercenary Kings from the days the game was on Kickstarter in 2012. In my head there was a mixture of liking Tribute’s earlier game called Wizorb, a love of the classic Metal Slug series and really loving the art style of

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20 May 2015

“Paper Mario 3D Land” — Fantastic Fan-Game!!

I know I’ve focused on a few Legend of Zelda fan-games here lately, so I figured it was time to change things up a bit and do a Mario one instead. And, though there were a ton of games I could have chosen for this, I decided to visit a

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19 May 2015

“Zelda: Flow of Time” — Frustrating Dungeons Await!

It always amazes me to find some of the super high-quality fan-made games out there that can rival ones put out by AAA companies, and Zelda: Flow of Time (Remastered) is one of those games. It really has a professional feel to it and looks like it could go toe-to-toe

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19 May 2015

Hammerwatch and the Awesomesauce of Starting With a Slower Moving Character

Hammerwatch is an arcade-y indie dungeon crawler that starts simple, is easy to grasp, but treads into deeper waters. I wish I could write that sentence about most games. It sounds simple and explains the idea behind many games in any genre, but for today’s fascination with hardcore and challenging games, Hammerwatch

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15 May 2015

‘The Gaming Goddess’ Podcast – Season 7, Ep. 17: “Too Indie for Ya?”

As we approach the end of Season 7 of the show, I’ve wanted to allow this season to go out with a bang. Leading up to this, I’ve invited long-time friend of the show and a great personal friend of mine, Warren C. Bennett, to join me here for another

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12 May 2015

“Shining in the Darkness” – The 1st in a Huge Sega Franchise!

I’ll admit it: I’m not the most knowledgeable person when it comes to Sega’s long-running Shining franchise of games. Yes, I have played a few of the games, but even so my knowledge is quite limited compared to major fans of these titles. Thus, maybe it will come as a

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