03 Oct 2016

“Voodoo” Will Take a Leap of Faith at MGW16

Brain in the Box has been working on an open-world multiplayer survival game called Voodoo for over a year now, and it was a comment that followed their receipt of the Modena Nerd Indie Award that piqued some interest. The Italian indie company’s CEO, Paolo Chiaramello, remarked that “We’ve decided to take a

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31 May 2016

“The Final Station” Will Bring Pixelated Survival!

This summer, tinyBuild (known for SpeedRunners and Lovely Planet) is set to publish a new pixelated survival adventure called The Final Station. Somehow, I was selected (without applying) to participate in a beta of this upcoming title and was encouraged to write about and create media related to the experience. So far, my impressions are

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22 May 2016

Aurora Dusk:Steam Age takes on the “Everything” game

Aurora Dusk:Steam Age by Sylvain Harlaut oddly-enough reminds me of Distant Worlds:Universe. No. Aurora Dusk isn’t a space game. It isn’t even a 4x game, but AD and Distant World’s share that realm of gaming where players have a great deal of settings to adjust the flavor of how their

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16 Mar 2016

“The Solus Project” — Survival on a Lost Alien World

“The Solus Project” is an Early Access game that was first made available on February 18, 2016. It comes to us from Grip Games and Teotl Studios and is the successor to 2010’s “The Ball.” A copy of the game was provided for review purposes, but the game can be

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07 Mar 2016

5 Tips for Starting Out In Balrum

It must be Balrum-week here on Zero Friction, because I have a short video of tips to help new players get their feet wet. These are more quality-of-life tips than answers to specific puzzles or problems. I wanted to help new players get a handle on how the game function,

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05 Mar 2016

Balrum: Someone Finally Made a cRPG meets Minecraft

What has me smitten is that Balcony Team didn’t forfeit hefty cRPG gameplay when injecting Balrum into an open-world, living sandbox with building, crafting and survival features. I still feel I’m playing a good, old-school cRPG with deep mechanics. But now I can do that along with repairing my grandpa’s house, building my

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04 May 2015

“FarSky” – A Deep Sea Survival Adventure!

In FarSky, players take the role of Nathan, a researcher whose submarine breaks down deep underwater in the middle of the ocean. Too deep to safely swim to the surface (and with limited air supplies anyway even if he were to think of doing so), he has to set up

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